Star Wars Battlefront Review
After years of anticipation, and the hype of the movie “Star Wars Episode VII: The Force Awakens,” the long awaited video game sequel to the Battlefront series is released. It was many years before I was able to be taken with overwhelming amounts of nostalgia finally being able to bear witness to Star Wars Battlefront’s loading screen and be gifted with a satisfying surprise. Standing before me on my television screen, was the all powerful Lord Vader himself exceedingly more menacing than ever. Normally one would have to sit through an irritating blue screen with what may seem to be the slowest crawling loading bar. Instead I was granted with the opportunity to eradicate as much rebel scum as I can with Darth Vader as the game downloaded. In doing so DICE gave us a visually stunning and entertaining way to introduce gameplay for the highly desired game.
Once the surprisingly short loading sequence had ended, my friends and I encountered the expected launch day issues, from EA account log-in errors to rubber-banding from high server traffic. Getting past those we decided to dive straight in and experience the biggest mode they had, Supremacy. Supremacy is a twenty versus twenty onslaught that consists of a tug-o-war of five control points between the factions. This mode put a little twist on how normal control point gameplay is achieved, but it wasn’t the only mode with differences on their usual counterparts. Cargo is their take on a capture-the-flag style with the only way to get your team points is by capturing the enemies flag and protecting yours. Normal as this may be, you get a sense of no accomplishment if both teams keep scoring because the scoreboard only changes when one team has a positive lead over the other. A new mode introduced in Battlefront is the fighter squadron mode as players fight above the maps in starships. Dog fights ensue as players try to defeat the enemies cargo ships while others take hold of iconic hero vehicles like the Millennium Falcon or Slave 1. For those that only like to focus on slaughtering the enemy rather than focus on objectives there is Blast mode. It is very similar to the common slayer modes in multiplayer first person shooters. Each mode gives you a different way to explore and utilize each world to accomplish victory.
Star cards are a new feature in the battlefront series as they separate equipments, abilities and traits. Equipments, being the first card, contains a variety of options from thermal detonators and ion torpedoes to jump packs and smoke grenades. Ability cards give you many ways to exploit your enemies some examples being able to choose to increase accuracy, enhance your guns with ion damage, or even sense nearby enemies. Traits are the final card that give your soldier major benefits in matches. Each significantly benefiting various play styles, whether you want to go in and be a heavily armored infantry or staying quiet and undetected as a scout.
Battlefront highly supports the multiplayer fanbase but does limit single player options. In former battlefront games there was Galactic Conquest where players maneuvered around the galaxy in a chest like manner capturing planets and fighting their way to complete domination. In this new installment there are only a few missions which are basically killing the enemy as fast as you can. The only real benefit from these modes are to experiment all of the weapons and trying out new ways to fight on the front, while competing for trophies for all of you real life bounty hunters.
Overall the game is visually captivating and fluid with its combat mechanics however, it can definitely use some improvements. Adding more to customization can definitely allow players to feel more attached to their avatar. As well as adding more opportunities for solo players would be very beneficial as this gives players other options when friends aren’t online or on days where players are experiencing severe lag issues. With the very little map options it also feels repetitive as you only have four different planets to fight on and cause Star Wars fans like myself to crave more of the iconic universe. The game is visually pleasing and the controls are simple and smooth making it very easy to get used to and enjoy. Having the option to play as one of six heroes also brings some entertainment value as players have the chance to survive in high enemy populated areas and feel like a real all-star as they wipe it clean. I thoroughly enjoyed the game but with its limitations I only feel like I can enjoy it if I have friends on. That said, I am hopeful that DICE will address most of these issues in future DLC. Until then I’ll be wiping out as many rebels as I can because the dark side persuaded me with cookies.
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