2015 The Game Awards Review
As 2015 comes to an end so does this year in video gaming as the second annual “ The Game Awards” took place. With many games hitting the shelves I felt overwhelmed with decisions on what to spend my time playing. An abundance of wonderful games came out this year and I couldn’t help but be overjoyed to see which games would take home the awards and even claim the 2015 Game Of The Year award. There were many awards to be given out and many games deserving of the awards presented, yet to my disappointment most were not given a single accolade. In what may seem like one of the most upsetting game awards I have seen, I couldn’t figure out how some of the decisions were made. Several categories I felt that had presented debatable winners would be best art direction, best performance, and even the renowned game of the year.
Ori And The Blind Forest was the victor for this year’s best art direction award. A very beautiful and captivating game it presents a wonderfully drawn environment and well designed sequences of mini avalanches, lava tsunamis, and even falling trees to block your path gave me an understanding for its nomination. Though it is a very stunning game to look at the fact it is a metroidvania game limits the amount of animation and artwork that could be applied. Other nominees like Bloodborne and Batman: Arkham Knight, which are breath taking designed open world games, would have been much more appropriate choices. From enemy and character designs, to the affect weather and the environment can affect gameplay were alone enough to win both games best art direction, but instead were only left as nominees and not winners.
Best performance was one of the more shocking events of the night, as the award was given to Viva Seifert for her role in Her Story. The audience fell silent when the award was given out, due to her beating out Mark Hamill’s performance as The Joker and Camilla Luddington’s Lara Croft. In what seemed to be the biggest award upset of the night Viva Seifert gave a very unappreciative speech declaring her jaw-dropping victory. Her role in the game Her Story may have been up there as a great performance, but Her Story is barely considered a game itself as it was given the genre of “interactive movie.” It consists of the player sitting through an unnecessary amount of interview tapes where a woman (Viva Seifert) tells the police about her husband being missing. With all the tapes the player then has to listen and figure out what happened to her husband as they stare at a simulated police database. Now her performance may have been wonderful but Her Story should not have even been nominated as it is barely even a game.
Last is the highest prestige a game could be awarded, Game of the Year. Taking home this honor was The Witcher 3: Wild Hunt beating out Fallout 4, Metal Gear Solid V: The Phantom Pain, Super Mario Maker, and Bloodborne. All of the games nominated were each deserving of the title Game of the Year, but with Fallout 4 and Super Mario Maker being recent games and lots to still be discovered on the possibilities it is understandable on why they didn’t win. Bloodborne was the candidate most thought would take the award with its challenging world. The sinister game that is Bloodborne bringing a you to a Transylvania style environment with creatures lurking around corners as you blindly try to fight your way through to figure out where to go. It’s intense enemy creation and simple combat system makes it very challenging as you have to relentlessly dodge attacks and still have to figure out how to kill the enemy. I do believe The Witcher 3 is worthy of the title Game of the Year, but with other shocking decisions made through the night I couldn’t help but question this choice as well.
As the awards concluded I felt very let down and cheated as many decisions were controversial and the show itself felt dull. With the only true excitement being the host/producer Geoff Keighley calling out Konami on their decision to not let Hideo Kojima accept any awards the rest was led to a very down-played and energy deprived performance by Deadmau5. The Game Awards consists of a panel of thirty selected critics around the world, which is not nearly enough to represent millions of gamers for the voting of the top games of the year. This years game award was nothing short of a giant disappointment and several hours spent being confused on why so many games won awards they shouldn’t have. I would rather have waited for the results to be posted than to be un-entertained as I watched upset after upset.
Below is the list of the winners from this year’s “The Game Awards.”
Please tell me your opinion on the winners and how you think the “The Game Awards” should be conducted.
Have a safe and happy holidays to everyone and a happy New Year
Game of the year – The Witcher 3: Wild Hunt
Developer of the year – CD Projekt Res
Best shooter – Splatoon
Best action adventure – Metal Gear Solid 5: The Phantom Pain
Best RPG – The Witcher 3: Wild Hunt
Best fighting – Mortal Kombat X
Best sports/racing – Rocket League
Best multiplayer – Splatoon
Best indie – Rocket League
Best family – Super Mario Maker
Best mobile/handheld – Lara Croft Go
Best art direction – Ori and the Blind Forest
Best score/soundtrack – Metal Gear Solid 5: The Phantom Pain
Best performance – Viva Seifert (Her Story)
Game for impact – Life is Strange
Industry Icon – Westwood Studios
Most Anticipated – No Man’s Sky
Best Fan Creation – Portal Stories: Mel
Trending Gamer: Greg Miller
Esport Game of the year – Counter strike: Global Offensive
Player of the year: Kenny “KennyS” Schrub
Team of the year: Optic Gaming